Divine Countermagic

[Divine]

You channel divine energies to counter spells.

Prerequisite: Ability to turn or rebuke undead, access to Magic or Spell(D+) domain

Benefit: You can counter someone else's spell by expending a t u rn or rebuke attempt, rather than casting a spell. You must spend one t u rn or rebuke attempt, plus one additional t u rn or rebuke attempt per level of the spell being countered. In all other respects, including using a ready action and identifying the spell with Spellcraft, this ability functions the same as a standard counterspell attempt.

Normal: To counter a spell, you must use dispel magic, or the specific spell being cast.

Rulebook: Eberron: Faiths of Eberron (p. 146)

Edition: Eberron (3.5)

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